A downloadable game for Windows and Android

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๐Ÿ’ฅ Explosive Chasers ๐Ÿ’ฅ

Massive Explosions, Endless Destruction

Give the police nightmares. Destroy every vehicle that gets in your way. Blow up cars with an arsenal of weapons and earn more coins with every destruction. Unlock more vehicles and unlock more stages by causing greater chaos. Avoid collisions with police vehicles, and survive the chase for as long as possible. The longer you survive and level up, the more coins you earn! Welcome to Explosive Chasers.

Explosive Chasers: Short Gameplay

Explosive Chasers: Short Gameplay


๐Ÿ•น๏ธ Game Features:

๐Ÿ”ฅ Endless Destruction: Destroy any vehicle that stands in your way

๐Ÿš˜ Unlock Cars and Stages: Get a taste of success by earning coins and unlocking new vehicles and stages

โฌ† Progressive Difficulty: Face tougher challenges as you level up


๐ŸŸฅ Second Demo Features:

Improve the car controller

Add 10 new cars

Add random weapons

Improve game performance

Add new stages

Add random weapons

Add graphic settings to game's settings for better performance on your device

Add a new controller system for the Android version

Improve the joystick controller on the Android version


๐ŸŽฎ Controls:

[W] ๐Ÿ‘‰ Gas

[S] ๐Ÿ‘‰ Brake

[A] ๐Ÿ‘‰ Left

[D] ๐Ÿ‘‰ Right

[Space] ๐Ÿ‘‰ Handbrake


๐Ÿ’ฌ Help...

Help Shape the Game!

 Explosive Chasers is in development, and your feedback is incredibly valuable. Drop a comment below and let me know what you think!


Updated 6 hours ago
StatusIn development
PlatformsWindows, Android
Release date 48 days ago
AuthorArshia-A
GenreRacing, Action, Fighting
TagsArcade, crazy, Destruction, Driving, Escape Game, Explosions, police
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Touchscreen
LinksYouTube
ContentNo generative AI was used

Download

Download NowName your own price

Click download now to get access to the following files:

Explosive Chasers - Second Demo 130 MB
Explosive Chasers(Android) - Second Demo 133 MB
Explosive Chasers - First Demo 115 MB

Development log

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Comments

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Explosive Chasers looks fun! I was enjoying the chaos. Thanks for sharing your work. Are you at the point in development that you're starting to think about audio assets yet? I do freelance game audio and if you're open to it, I would love to be involved in helping the audio half to become as immersive as it can be, with hyper-realistic sfx and original energetic music with a modern aesthetic. I would also enjoy helping with implementation, like adding some randomness to the police sirens and capping the number that can play at a time, to add variety and have the chaos be controlled chaos :)

Either way, keep up the great work! Thanks again!
Warm Regards,
Ryan McQuinn
Ryan@NeonDolphinMusic.com

Thanks for reaching out and for the awesome feedback. I really appreciate the offer.

I 'll keep your contact info in mind for the future

Thanks again

(+1)

The pleasure is mine. Thanks for your kind response. Feel free to reach out anytime, even if just for advice.

Have a great weekend!

Ryan

(+3)

I recommend having a browser build for demos, as you are not selling a product, you are testing it. I like to think of marketing as king of the hill: When you are the vendor, you are the king on your game page, people want to play and buy it. When you are giving a free demo, the player is the king, you are asking for their short time and attention, so you need to make it as easy as possible. I can't download windows, but I will give the advice I can from the images/video: I think the art style is really nice, well defined. I think you might want to try and promote a more aggressive play style, as if I played this, I might find it easier to just run away and follow the coins. Maybe try making the police much faster than the player to force the player to find ways to crash them more often. I think you might want to have a more unique upgrade system. Maybe add some sort of mini game or another interaction to make it feel separate from the main gameplay; look at games like Pacific Drive and how they have more interaction built into the upgrades rather than just pressing a '+' button to watch a stat go up. Looks really cool and chaotic! Good luck and I hope I've been useful!

Thank you so much for your feedback! It really means a lot to me, and your ideas are truly valuable.

Regarding the browser version, unfortunately, due to some engine-related issues, I couldn't get the game to run properly in the browser. I hope this issue will be fixed in the next engine update.